A fullscreen pulse-wave effect with customizable center point (i.e. pulse origin on the screen), speed, color,
and wave edge thickness. There is an additional (optional) distortion effect, whose strength is also fully customizable.
Finally, if desired by the user, a second controller value can be used to smoothly fade out/fade in the screen during the pulse.
This asset can also be used as a stepping stone for creating your own fullscreen shader effects in Shader Graph
(a script allowing custom renderer features and a fully set up URP Forward Renderer Asset
- both necessary for fullscreen shaders - are provided in the pack).
A PDF document providing step-by-step instructions on how to set up this shader is provided in the pack.
Alternatively, take a look at the setup page for more details.